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Senin, 03 Mei 2010

3D Computer Games with Young Learners: Spore

In a recent digital skills survey I carried out using Urtak I discovered that more than 50% of digitally skilled teachers don't feel able to utilise 2D and 3D computer games to achieve pedagogical goals (See survey), so I've been looking around and exploring some possibilities. The first of these is the Spore Creature Creator. Spore is a game which allows you to create creatures and evolve them along with their environment, all the way through to a space traveling society.

The free trial creature creator that we will be looking at allows you to create creatures, take snap shots of them and make videos of them to see how they move. Here's an example of a video I created to get students interested. I added the captions and text using i-Movie though you could just as easily use a free online video editor such as Video Toolbox or Windows Moviemaker if you are using a PC.



The creatures are very easy to create, you just drag and drop different features onto a body and the add colour and test them out to see how they move. These are some of the other creatures I created.




Once you have created your creatures you can either make videos of them, take snapshots, which you can either save or email to someone, or create an animated gif of your creature (I wasn't too impressed with the quality of the animated gifs)

Here' a tutorial showing you how it's done.



You can download a .mov version of the tutorial here or this pdf document has the main screen shots and instructions if you'd prefer to follow on paper.

You can download the Creature Creator from the Cnet website here. It's a big download (205MB), but once you have it, you don't need to have web access to do any of the tasks or create the movies and snapshots.

How do we use this with students?
  • Create images of different creatures and get the students to create a story about them.
  • Get the students to create descriptions of different creatures - This could include appearance, but also likes and dislikes, habits etc.
  • Get students to match pictures to descriptions.
  • Get students to create a creature based around your description.
  • Create a creature and use a picture of it as a picture dictation with one student describing the picture while the other one recreates the creature using the software.
  • Get students to create a short video of their creature and add a description and narrative below it as a video project.
  • Ask students to create a creature suitable for a particular environment, or types of tasks, then get students to discuss which they think would be best adapted for the environment.
  • Get the students to write instructions for how to create a creature.
  • Use the creatures to demonstrate present continuous tenses ( sitting, running etc.)
What I like about it.
  • It looks great on a data projector and if you work in a single computer classroom, you can get students up and dragging things around and creating in front of the class.
  • The creatures are very colourful and in the environment mode they really start to take on character.
  • You can use the tool to create versatile and stimulating materials.
  • It's free and pretty easy to use once you get it installed.
  • I like the integration with YouTube as it makes it very easy to get your videos online quite quickly.
  • I like that they can produce a range of gestures and expressions.

What I'm not so sure about.
  • It's a big download and will need to be installed on any computer it is used on, so if you want to use it in your school computer room, you'll need the help of a supportive IT manager to get it downloaded and installed on all the computers.
  • The Gifs it creates aren't that good, but you don't really need to use them.
  • You need a fairly good computer with a good graphics card for it to work well.
I hope you enjoy trying some of these ideas with your students.

Related links:

Best

Nik Peachey

Jumat, 05 September 2008

Photo Assignments for EFL ESL Students in Second Life

One of the things that I really like about Second Life is the rich visual imagery and the creativity that many of the builders there have put into designing their Islands. We can exploit this along with the Second Life snapshot tool to create stimulating projects for our students.

Here's a quick video showing you how to take a snapshot.



Here's another showing you how to access and use the snapshot controls so that you can get better camera angles.



So how do we use this with EFL ESL students?
We can use this in a number of ways to enhance writing activities.

Send a postcard activity - One of the options on the snapshot interface is to email the images we take to other people. When we do this we can add an email text telling them about the image or what we have found at that place etc. We can ask our students to imagine that this is a postcard to the class and to write about an imaginary holiday they are having.

Photo journalist - We can send our students on photojournalism assignments. These could be to report on events that they attend, or on islands or installations that we've asked them to investigate. The students can save the images to their hard drive and then either import them into a word processing document or create their own Second Life News blog about the events.



Photo stories - Students can work together using their avatars to create a sequence of images that tell a photo story. They can enhance the images by using a word processor to add dialogue bubbles to the images. This encourages them to collaborate both in class and while they are in Second Life.


Research Assignments - We can send each students to a different location in Second Life to do a research task. They can then send an email with an image and a report from that destination telling other students what is there and why they should visit it. In class the students can then read the reports and decide which place they want to visit.

Photo Fashion - You can ask students to work in pairs to dress up and take photographs of each other in different Second Life clothing. They can then use a word processor to import the images into a fashion column, describing the clothes etc. Again these could be published on a blog or printed up as a class project.

Working with students in Second Life needs care, so always be sure to set tasks and check your locations for suitability before sending them anywhere. If you are working with teens then be sure to use the Second Life Teen Grid.

To see more Second Life video tutorials go to my YouTube playlist

Related links:
The videos used in this posting were originally commissioned by The Consultants-E and are part of an introductory course for teachers they deliver on Edunation Island II and are used with their kind consent.

Best

Nik Peachey
How To Use
  • Put the link on the
  • Generate Link box with http:// or https://
  • Use  CTRL + V  on keyboard to put the link.
  • Click Generate button to get encrypted link.
  • Click Copy URL button.
  • Done